Using collaborative annotating and data mining. - DeepDyve.

Web-based quiz-game-like formative assessment development and evaluation

Technology-enhanced formative assessment: A research-based pedagogy for teaching science with classroom response technology. Journal of Science Education and Technology 18.

Web-based quiz-game-like formative assessment development and evaluation

Rieber, L.P. (1996). Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games. Educational technology research and development, 44(2), 43-58. Simon, H.A. (2000). Observations on the sciences of science learning. Journal of Applied Developmental Psychology, 21(1), 115-121.

Web-based quiz-game-like formative assessment development and evaluation

The current paper describes the application of Particle Swarm Optimization algorithm to the formative e-assessment problem in project management. The proposed approach resolves the issue of personalization, by taking into account, when selecting the item tests in an e-assessment, the following elements: the ability level of the user, the targeted difficulty of the test and the learning.

Web-based quiz-game-like formative assessment development and evaluation

Formative assessment of the competencies and skills: instrumentation for games. Abstract. The formative process requires continuous and systematic assessments that reflect the individual development of the student during the teaching-learning process. Formative assessment of learning has in its practical application dynamics that allow you to observe the student and identify deficiencies in.

Web-based quiz-game-like formative assessment development and evaluation

The aim of this study is to determine distance education students’ attitude towards online exams. The sample of study is 661 distance education students from different department in Distance Education College in a state university. A data collection instrument, personal information form and Online Exam Attitude Scale which was developed by researcher were used.

Web-based quiz-game-like formative assessment development and evaluation

This study proposed an educational turn-based online game, called tic-tac-toe quiz (TRIS-Q), for formative assessment in a research-developed e-learning system targeting knowledge about energy education for elementary students. This game combines multi-player tic-tac-toe game and online test. To stimulate students’ motivation toward the online self-assessment, this study proposed a new game.

Web-based quiz-game-like formative assessment development and evaluation

Two main ranges of technologies have been developed to integrate technological development and formative assessment and, for this reason, have been the object of research in the last years: the Computer aided assessment and the Connected Classroom technologies. Computer aided assessment (CAA) is widespread especially within higher education and it is used as a diagnostic, formative and.

Web-based quiz-game-like formative assessment development and evaluation

The system was with formative assessment strategies and combining the interactive multimedia e-book. We hoped the system can enhance the users’ motivation to learn, thereby affecting the effectiveness of learning. Based on the Technology Acceptance Model (1989), this study also explored the correlation between the external variables (interestingness) and perceived ease of use and perceived.

Web-based quiz-game-like formative assessment development and evaluation

E-learning is also called computer-assisted instruction, Web-based learning, distributed learning, online learning, or Internet-based learning. There are two E-learning modes. The first is computer-assisted instruction, which uses computers to aid in the delivery of standalone multimedia packages for teaching and learning. The second mode is distance learning, which uses information.

Web-based quiz-game-like formative assessment development and evaluation

Likewise, within education there has recently been a movement toward game-like formative assessment to evaluate student performance. Our findings suggest that game-like elements should be added with caution. Adding game features to an already stressful testing situation may have a deleterious impact on student performance, particularly if the game features add irrelevant cognitive demands.

Web-based quiz-game-like formative assessment development and evaluation

Quizzes (KQs) as a FA tool that facilitates the development of self-regulatory learning (SRL) skills. The study uses the seven principles of effective feedback to design a FA model that promotes students’ self- regulatory skills by defining the teacher’s role and students’ responsibilities while administering KQs. The study is a classroom action research that was done during a summer.